alchemy training by Zeppel, one of the professors there. He is quickly indoctrinated into the school by become part of an atelier led by Flay Gunnar (an older student who is known as The Defender Of Justice) along with two other students, Jess (a clumsy girl who is nevertheless adept at alchemy) and Nikki (an impulsive beastgirl). They are soon joined by Pamela (the school's resident ghost), Anna (an 11 year old master swordsman), Roxis (the son of a famous family of alchemists who is quickly forced to join the workshop by Flay) and Muppy (an alien the group discovers on an assignment). The 8 of them are able to succeed at completing assignments and allow the workshop to prosper and learn the skills of alchemy.
Game Play : Mana Khemia is console role-playing game and is a spiritual successor to the Atelier Iris series, also created by Gust. As a result, the game shares many common elements with games in that series.
At the core of the game is alchemy through which the player can create weapons, armor, usable items, and complex ingredients for these recipes. The player is required to gather core materials through field exploration, spoils of combat, or buying them in the shops. Each item carries fundamental properties that include elemental and special abilities and character stat improvements that can be infused into equipment. Though the creation of new items, these properties can transfer over into the new item. A new "alchemy wheel" allows the player to adjust the quality of each ingredient as it is added to the mix, for better or worse, in order to alter the final item's properties as well.
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